Jenga Cash Spin
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Jan 25th, 2020
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Jenga Cash Spin Games
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Jenga Cash Spin Game
- local RedXGUI = Instance.new('Frame')
- local TextLabel_2 = Instance.new('TextLabel')
- local gravity = Instance.new('TextButton')
- local btools = Instance.new('TextButton')
- local fling = Instance.new('TextButton')
- local speed_2 = Instance.new('TextButton')
- local close = Instance.new('TextButton')
- local open = Instance.new('TextButton')
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- RedXGUI.Name = 'RedXGUI'
- RedXGUI.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- RedXGUI.Position = UDim2.new(0.465026885, 0, 0.275590599, 0)
- RedXGUI.Visible = false
- RedXGUI.Draggable = true
- TextLabel.Parent = RedXGUI
- TextLabel.BackgroundColor3 = Color3.new(0.435294, 0.168627, 0.52549)
- TextLabel.BorderSizePixel = 3
- TextLabel.Position = UDim2.new(0.0200752541, 0, -0.0384615362, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.BackgroundColor3 = Color3.new(0.262745, 0.0666667, 0.435294)
- TextLabel_2.BorderSizePixel = 3
- TextLabel_2.Position = UDim2.new(-0.287850469, 0, 0.514792919, 0)
- TextLabel_2.Size = UDim2.new(0, 289, 0, 11)
- TextLabel_2.Text = '
- TextLabel_2.TextSize = 14
- speed.Name = 'speed'
- speed.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- speed.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- speed.Position = UDim2.new(0.0186915882, 0, 0.189349115, 0)
- speed.Font = Enum.Font.Gotham
- speed.TextColor3 = Color3.new(0, 0, 0)
- speed.TextSize = 14
- speed.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService('Players').LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if walkspeedenabled false then
- local Humanoid = game:GetService('Players').LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal('WalkSpeed'):Connect(function()
- end)
- elseif walkspeedenabled true then
- local Humanoid = game:GetService('Players').LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal('WalkSpeed'):Connect(function()
- end)
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- gravity.Name = 'gravity'
- gravity.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- gravity.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- gravity.Position = UDim2.new(0.355140209, 0, 0.189349115, 0)
- gravity.Font = Enum.Font.Gotham
- gravity.TextColor3 = Color3.new(0, 0, 0)
- gravity.TextSize = 14
- gravity.MouseButton1Down:connect(function()
- Gravity = false
- else
- game.workspace.Gravity = 45
- end)
- clickTP.Name = 'clickTP'
- clickTP.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- clickTP.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- clickTP.Position = UDim2.new(0.693457961, 0, 0.189349115, 0)
- clickTP.Font = Enum.Font.Gotham
- clickTP.TextColor3 = Color3.new(0, 0, 0)
- clickTP.TextSize = 14
- clickTP.MouseButton1Click:Connect(function()
- togglekey = 'n' --Key that you will use to toggle the on and off
- killkey = 'k' --Key that you will use to kill a player
- local b = Instance.new('Hint', workspace)
- wait(2)
- end
- Mouse = Local:GetMouse()
- pcall(function()
- Local.Character.HumanoidRootPart.CFrame = Local:GetMouse().Hit
- end)
- Mouse.KeyDown:connect(function(key)
- if toggle then
- Hint('Turned Off!')
- else
- Hint('Turned On!')
- end
- if toggle then
- Mouse.Target.Parent:FindFirstChild('Humanoid').Health = 0
- end)
- end
- end)
- btools.Name = 'btools'
- btools.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- btools.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- btools.Position = UDim2.new(0.0186915882, 0, 0.423076928, 0)
- btools.Font = Enum.Font.Gotham
- btools.TextColor3 = Color3.new(0, 0, 0)
- btools.TextSize = 14
- btools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService('Workspace'):GetChildren()) do
- child.Locked = false
- if child.ClassName 'MeshPart' then
- end
- child.Locked = false
- if child.ClassName 'Model' then
- for index, chil in pairs(child:GetChildren()) do
- chil.Locked = false
- if chil.ClassName 'MeshPart' then
- end
- chil.Locked = false
- if chil.ClassName 'Model' then
- for index, childe in pairs(chil:GetChildren()) do
- childe.Locked = false
- if childe.ClassName 'MeshPart' then
- end
- childe.Locked = false
- if childe.ClassName 'Model' then
- for index, childeo in pairs(childe:GetChildren()) do
- childeo.Locked = false
- if childeo.ClassName 'MeshPart' then
- end
- childeo.Locked = false
- if childeo.ClassName 'Model' then
- end
- end
- end
- end
- c = Instance.new('HopperBin', game:GetService('Players').LocalPlayer.Backpack)
- c = Instance.new('HopperBin', game:GetService('Players').LocalPlayer.Backpack)
- c = Instance.new('HopperBin', game:GetService('Players').LocalPlayer.Backpack)
- end)
- autocash.Name = 'autocash'
- autocash.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- autocash.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- autocash.Position = UDim2.new(0.355140209, 0, 0.423076928, 0)
- autocash.Font = Enum.Font.Gotham
- autocash.TextColor3 = Color3.new(0, 0, 0)
- autocash.TextSize = 14
- fling.Parent = RedXGUI
- fling.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- fling.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- fling.Position = UDim2.new(0.693457961, 0, 0.423076928, 0)
- fling.Font = Enum.Font.Gotham
- fling.TextColor3 = Color3.new(0, 0, 0)
- fling.TextSize = 14
- fling.MouseButton1Click:Connect(function()
- local FlingKill = Instance.new('ScreenGui')
- local Label = Instance.new('Frame')
- local StartKill = Instance.new('TextButton')
- local Instructions = Instance.new('TextLabel')
- local Recomendation = Instance.new('TextLabel')
- local Exit = Instance.new('TextButton')
- local DownArrow = Instance.new('TextButton')
- -- Properties
- FlingKill.Name = 'Fling/Kill'
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Selectable = true
- Main.Draggable = true
- Label.Name = 'Label'
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = 'Shadow'
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = 'Just touch someone to watch the fly to their death!'
- Instructions.TextSize = 14
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.Parent = Main
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = 'FE Kill/Fling By JackMcJagger15'
- NameOfGui.TextSize = 14
- Exit.Name = 'Exit'
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Font = Enum.Font.Cartoon
- Exit.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.Parent = Main
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextWrapped = true
- DownArrow.Name = 'DownArrow'
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextWrapped = true
- power = 500
- local val = Instance.new('IntValue')
- val.Parent = game.Players.LocalPlayer
- FlingKill.Enabled = false
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character['Left Leg'].CanCollide = false
- game.Players.LocalPlayer.Character['Right Leg'].CanCollide = false
- if game.Players.LocalPlayer.Character.Humanoid.RigType Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- wait(.1)
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = 'Current Power = ' .. game.Players.LocalPlayer.Number.Value
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = 'Current Power = ' .. game.Players.LocalPlayer.Number.Value
- end)
- fps.Name = 'fps'
- fps.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- fps.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- fps.Position = UDim2.new(0.0186915882, 0, 0.636094689, 0)
- fps.Font = Enum.Font.SourceSans
- fps.TextColor3 = Color3.new(0, 0, 0)
- fps.TextSize = 14
- fps.MouseButton1Click:Connect(function()
- if v.ClassName 'Part'
- or v.ClassName 'WedgePart'
- or v.ClassName 'MeshPart' then
- end
- if v.ClassName 'Decal'
- v:Destroy()
- end
- speed_2.Parent = RedXGUI
- speed_2.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- speed_2.BorderColor3 = Color3.new(0.258824, 0.0901961, 0.4)
- speed_2.Position = UDim2.new(0.355140179, 0, 0.636094689, 0)
- speed_2.Font = Enum.Font.Gotham
- speed_2.TextColor3 = Color3.new(0, 0, 0)
- speed_2.TextSize = 14
- speed_2.MouseButton1Down:connect(function()
- local Camera = game.Workspace.CurrentCamera
- local Player = game:GetService('Players').LocalPlayer
- local Input = game:GetService('UserInputService')
- local Back = false
- local Right = false
- local Down = false
- local function SetPlayer()
- for i,v in pairs(Player.Character:GetChildren()) do
- v.Anchored = not v.Anchored
- end
- if IsChat then return end
- Enabled = not Enabled
- end
- Forward = true
- if Key.KeyCode Enum.KeyCode.S then
- end
- Left = true
- if Key.KeyCode Enum.KeyCode.D then
- end
- Up = true
- if Key.KeyCode Enum.KeyCode.LeftControl then
- end
- if IsChat then return end
- Forward = false
- if Key.KeyCode Enum.KeyCode.S then
- end
- Left = false
- if Key.KeyCode Enum.KeyCode.D then
- end
- Up = false
- if Key.KeyCode Enum.KeyCode.LeftControl then
- end
- while game:GetService('RunService').RenderStepped:Wait() do
- pcall(function()
- Player.Character:TranslateBy(Camera.CFrame.lookVector*2)
- if Back then
- Player.Character:TranslateBy(-Camera.CFrame.lookVector*2)
- if Left then
- Player.Character:TranslateBy(-Camera.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)
- if Right then
- Player.Character:TranslateBy(Camera.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)
- if Up then
- Player.Character:TranslateBy(Camera.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)
- if Down then
- Player.Character:TranslateBy(-Camera.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)
- end)
- end
- TextLabel_3.BackgroundColor3 = Color3.new(0.317647, 0.156863, 0.458824)
- TextLabel_3.Position = UDim2.new(0.0672897175, 0, 0.547337294, 0)
- TextLabel_3.Size = UDim2.new(0, 261, 0, 6)
- TextLabel_3.Text = '
- TextLabel_3.TextSize = 14
- close.Name = 'close'
- close.BackgroundColor3 = Color3.new(0.34902, 0, 0.52549)
- close.Position = UDim2.new(0.893457949, 0, 0.0384615399, 0)
- close.Font = Enum.Font.SourceSans
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- close.MouseButton1Down:connect(function()
- open.Visible = true
- TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_4.Position = UDim2.new(0.428359777, 0, 0.794960082, 0)
- TextLabel_4.Font = Enum.Font.Gotham
- TextLabel_4.Text = 'SUBSCRIBE TO TURNINGLOBERB ON YOUTUBE'
- TextLabel_4.TextScaled = true
- TextLabel_4.TextWrapped = true
- open.Name = 'open'
- open.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- open.Position = UDim2.new(0.00538047682, 0, 0.412598431, 0)
- open.Font = Enum.Font.Gotham
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 14
- open.MouseButton1Down:connect(function()
- open.Visible = false
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